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	<title>nzane productions &#187; movies</title>
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	<link>http://www.nzaneproductions.com</link>
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		<title>The Ranch @ AFM</title>
		<link>http://www.nzaneproductions.com/2011/11/02/the-ranch-afm/</link>
		<comments>http://www.nzaneproductions.com/2011/11/02/the-ranch-afm/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 01:28:49 +0000</pubDate>
		<dc:creator>Zachary Cole</dc:creator>
				<category><![CDATA[movies]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[air force base]]></category>
		<category><![CDATA[airplanes]]></category>
		<category><![CDATA[f-117]]></category>
		<category><![CDATA[movie ideas]]></category>
		<category><![CDATA[sag]]></category>
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		<category><![CDATA[stealth]]></category>
		<category><![CDATA[trespass]]></category>

		<guid isPermaLink="false">http://www.nzaneproductions.com/?p=1481</guid>
		<description><![CDATA[Today marks the opening of the American Film Market (AFM) in Santa Monica. I&#8217;ll be shopping my screenplay around in the next week! Below is the Teaser Trailer I directed for it! It&#8217;s time for a green light! bookmark with:]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/11/the-ranch-afm-postcard.jpg"><img src="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/11/the-ranch-afm-postcard-500x214.jpg" alt="" title="The Ranch at AFM" width="500" height="214" class="aligncenter size-medium wp-image-1487" /></a></p>
<p>Today marks the opening of the American Film Market (AFM) in Santa Monica. I&#8217;ll be shopping my screenplay around in the next week! Below is the Teaser Trailer I directed for it! It&#8217;s time for a green light!</p>
<p><iframe src="http://player.vimeo.com/video/26615696?title=0&amp;byline=0&amp;portrait=0" width="640" height="360" frameborder="0" align="middle"></iframe></p>
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		<item>
		<title>Howto: Export Vray for 3DS Max scene to Vray for Maya scene.</title>
		<link>http://www.nzaneproductions.com/2011/07/30/howto-export-vray-for-3ds-max-scene-to-vray-for-maya-scene/</link>
		<comments>http://www.nzaneproductions.com/2011/07/30/howto-export-vray-for-3ds-max-scene-to-vray-for-maya-scene/#comments</comments>
		<pubDate>Sun, 31 Jul 2011 05:51:28 +0000</pubDate>
		<dc:creator>Zachary Cole</dc:creator>
				<category><![CDATA[movies]]></category>
		<category><![CDATA[software code]]></category>

		<guid isPermaLink="false">http://www.nzaneproductions.com/?p=1451</guid>
		<description><![CDATA[This post is a bit more technical, and I&#8217;ll be scattering a few more in amongst my travel blog. I tend to try and automate my work life as much as possible, and this is a glimpse of what that &#8230; <a href="http://www.nzaneproductions.com/2011/07/30/howto-export-vray-for-3ds-max-scene-to-vray-for-maya-scene/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This post is a bit more technical, and I&#8217;ll be scattering a few more in amongst my travel blog. I tend to try and automate my work life as much as possible, and this is a glimpse of what that is like. Hopefully this will help others since I couldn&#8217;t find a solution for this problem myself.</p>
<p>I&#8217;ve been playing around with Chaos Software&#8217;s Vray in Autodesk Maya lately and I really like it. We used it on Tron:Legacy at Digital Domain and it was amazing. I wanted to be an architect when I was younger and used 3D Studio Max in the late 90&#8242;s. I did a lot of cad work with Autocad and Intergraph, but 3D Studio Max was the first software I lit with. Boy did it blow my mind. I had designed a chair in a product design class out of a single sheet of 4&#8242;x8&#8242; plywood, but I wanted to see it before I built it. Enter the world of lighting and texturing&#8230;</p>
<p>Fast forward many years&#8230;</p>
<p>I prefer Maya for many reasons, but mostly it&#8217;s because I learned it while working at Industrial Light and Magic on Lawrence Kasdan&#8217;s Dreamcatcher. We created a sprite system for the snow with some Mel scripting, a 3d snowflake, and compositing plugin that would read a particle file. </p>
<p><a href="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/dreamcatcher.jpg"><img src="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/dreamcatcher-338x500.jpg" alt="" title="Dreamcatcher" width="338" height="500" class="aligncenter size-medium wp-image-1463" /></a><br />
<span id="more-1451"></span></p>
<p>I&#8217;ve been finding myself doing pre-visualization for some film and commercial projects I&#8217;m developing. I want to be able to purchase models that already have shaders and textures so I could get on to the fun stuff! ACTION! It&#8217;s amazing to me how many archvis models are available for Vray for 3DS Max, but practically none for Vray for Maya.</p>
<p>So, with a little bit of googling, a little bit of trial and error, plenty of caffeine, and a little kitten trying to eat my rats nest of computer cables, I present my solution:</p>
<p><code>
<pre>
##############################################################
# Author: Zachary Cole
# Website: http://www.nzaneproductions.com
##############################################################
#
# Copyright: Creative Commons
#            Attribution-ShareAlike 3.0 Unported License
#
# This work is licensed under the
# Creative Commons Attribution-ShareAlike 3.0 Unported License.
# To view a copy of this license,
# visit http://creativecommons.org/licenses/by-sa/3.0/
# or send a letter to
# Creative Commons
# 444 Castro Street, Suite 900,
# Mountain View, California, 94041, USA.
#
# what does the above copyright mean?
# give me credit, and share any modifications you make! thanks!
#
##############################################################
#
# what does this code snippet do?
#
# it relinks materials imported from a .vrscene to
# geometry imported from a .fbx file when you wish
# to use a scene created for vray for 3dsmax in
# a scene in vray for maya
#
##############################################################
# caveats?	please save backup copies of your work.
#               I'm not responsible if it finds the
#                   higgs boson or anything unexpected.
#               the steps below assume you know how to do basic
#                   actions in both 3ds max and maya
# support?	are you paying for this? no.
#               if you want to pay for it,
#                   then I'll try and support it.
# testing?	minimal testing in 3dsmax 2012 w/ vray 2
#                   and maya 2011 w/ vray 1.5
# feedback?	post comments on my blog!! <img src='http://www.nzaneproductions.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />
#
# assumptions?	I'm assuming that the named order is the
#                   same in both formats.
#                   i.e. the first brdf corresponds
#                   to the first phong. (seems to work)

##############################################################
# IMPORTANT steps:
# in 3ds max:
#	select all the geometry you want to transfer
#	save selected as new scene
# 	open scene you just saved
#	export fbx
#	export .vrscene
# in maya:
# 	change renderer to vray
#	import fbx
#	import .vrscene
#	fix texture paths in hypershade
# 	run this script in the python window of the script editor
#
# wow i think these header comments are longer than my code. geeze.
##############################################################

import maya.cmds as cmds

def relinkVrayMaterials():

    # get em while they're hot
    mats = cmds.ls(materials=True)

    phongs = []
    materials = []
    submaterials = []

    print "#### searching through materials..."
    # cycle through all materials
    for mat in mats:

        # look for shaders that match the naming
        # when you bring them in from .fbx
        if cmds.nodeType(mat) == "phong":
            phongs.append(mat)

        # look for shaders that match the naming
        #  when you bring them in from .vrscene
        elif mat.find("brdf") == 0 or mat.find("material") == 0:
            if mat not in submaterials:
                materials.append(mat)

            # layered shaders are special cases
            # the connected shaders will not match up to the
            # phong shaders from the fbx
            if cmds.nodeType(mat) == "layeredShader":
                # get the connected attrs
                arr = cmds.listAttr(mat + ".inputs", m=True)
                for a in arr:
                    # we only care about the color inputs
                    if a[-6:] == ".color":
                        # get the connected nodes
                        conn = cmds.listConnections(mat + "." + a)
                        # add them to the ignored submaterials list
                        for c in conn:
                            submaterials.append(c)

    print "#### replacing material assigments..."
    # cycle through all phong materials
    for i in range(0, len(phongs)):
        pho = phongs[i]
        mat = materials[i]
        # these vray materials don't have shader groups when
        # they are imported from .vrscenes, so let's make one for each
        matSG = cmds.sets( renderable=True,
                           noSurfaceShader=True,
                           empty=True,
                           name=mat+'SG' );
        cmds.connectAttr( mat+".outColor",
                          mat+"SG.surfaceShader",
                          force=True)
        # get the objects assigned to the phong
        objs = cmds.hyperShade(objects=pho)
        # assign new material to selected objects
        cmds.hyperShade(assign=mat)
        print "#### assigned %s to %s assigned objects" % (mat, pho)

    print "#### done"

relinkVrayMaterials()
</pre>
<p></code></p>
<div align="middle"><a rel="license" href="http://creativecommons.org/licenses/by-sa/3.0/"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-sa/3.0/88x31.png" /></a><br /><span xmlns:dct="http://purl.org/dc/terms/" href="http://purl.org/dc/dcmitype/Text" property="dct:title" rel="dct:type">relinkVrayMaterials</span> by <a xmlns:cc="http://creativecommons.org/ns#" href="http://www.nzaneproductions.com" property="cc:attributionName" rel="cc:attributionURL">Zachary Cole</a> is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/3.0/">Creative Commons Attribution-ShareAlike 3.0 Unported License</a>.<br />Permissions beyond the scope of this license may be available at <a xmlns:cc="http://creativecommons.org/ns#" href="http://www.nzaneproductions.com/contact/" rel="cc:morePermissions">http://www.nzaneproductions.com/contact/</a>.</div>
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		<title>Dissapearing Acts&#8230;</title>
		<link>http://www.nzaneproductions.com/2011/07/12/dissapearing-acts/</link>
		<comments>http://www.nzaneproductions.com/2011/07/12/dissapearing-acts/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 21:14:50 +0000</pubDate>
		<dc:creator>Zachary Cole</dc:creator>
				<category><![CDATA[movies]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://www.nzaneproductions.com/?p=1436</guid>
		<description><![CDATA[Its been a while since I&#8217;ve posted, so I thought I&#8217;d provide a quick update. Where have I disappeared to? Well, frankly I got sucked into &#8220;Tron: Legacy&#8221; for 2 years. Tron: Legacy Trailer Then I had a dash of &#8230; <a href="http://www.nzaneproductions.com/2011/07/12/dissapearing-acts/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Its been a while since I&#8217;ve posted, so I thought I&#8217;d provide a quick update. Where have I disappeared to? Well, frankly I got sucked into &#8220;Tron: Legacy&#8221; for 2 years.</p>
<p><a href="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/tron-legacy.jpg"><img src="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/tron-legacy-337x500.jpg" alt="" title="tron-legacy" width="337" height="500" class="aligncenter size-medium wp-image-1444" /></a></p>
<p><a href="http://www.youtube.com/watch?v=L9szn1QQfas">Tron: Legacy Trailer</a></p>
<p>Then I had a dash of &#8220;Fast Five&#8221; and heap of &#8220;X-Men: First Class&#8221;</p>
<p><a href="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/fast-five.jpg"><img src="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/fast-five-337x500.jpg" alt="" title="fast-five" width="337" height="500" class="aligncenter size-medium wp-image-1445" /></a></p>
<p><a href="http://www.youtube.com/watch?v=bf4oDjHUmkY">Fast Five Trailer</a></p>
<p><a href="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/xmen-firstclass.jpg"><img src="http://www.nzaneproductions.com/blog/wp-content/uploads/2011/07/xmen-firstclass-337x500.jpg" alt="" title="xmen-firstclass" width="337" height="500" class="aligncenter size-medium wp-image-1446" /></a></p>
<p><a href="http://www.youtube.com/watch?v=UrbHykKUfTM">X-Men: First Class Trailer</a></p>
<p>After all that? Now what? Well, I&#8217;ll be directing a feature titled &#8220;Saint Ruby&#8221; this fall, and am developing a feature called &#8220;The Ranch&#8221;&#8230; more on those projects to come!</p>
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		<title>Terminators Vs Transformers</title>
		<link>http://www.nzaneproductions.com/2009/07/01/terminators-vs-transformers/</link>
		<comments>http://www.nzaneproductions.com/2009/07/01/terminators-vs-transformers/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 20:17:28 +0000</pubDate>
		<dc:creator>Zachary Cole</dc:creator>
				<category><![CDATA[movies]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[movie ideas]]></category>

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		<description><![CDATA[Fresh off the presses, the inside scoop for next summer&#8217;s blockbuster: I&#8217;m directing a Terminators Vs Transformers movie!!! And here is our teaser poster: bookmark with:]]></description>
			<content:encoded><![CDATA[<p>Fresh off the presses, the inside scoop for next summer&#8217;s blockbuster: I&#8217;m directing a Terminators Vs Transformers movie!!! And here is our teaser poster:</p>
<p><img class="aligncenter size-full wp-image-1433" title="tvst" src="http://www.nzaneproductions.com/blog/wp-content/uploads/2009/07/tvst.jpg" alt="tvst" width="283" height="400" /></p>
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		<title>Burn On The Bayou now available on DVD!!</title>
		<link>http://www.nzaneproductions.com/2009/06/03/burn-on-the-bayou-now-available-on-dvd/</link>
		<comments>http://www.nzaneproductions.com/2009/06/03/burn-on-the-bayou-now-available-on-dvd/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 05:50:03 +0000</pubDate>
		<dc:creator>Zachary Cole</dc:creator>
				<category><![CDATA[movies]]></category>

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		<description><![CDATA[I&#8217;m very proud to announce that a film that I edited and co-produced is now available for sale! From the Burning Man email newsletter: Burning Man is proud and honored to share the story of the origin of Burners Without &#8230; <a href="http://www.nzaneproductions.com/2009/06/03/burn-on-the-bayou-now-available-on-dvd/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1423" title="marketplace-botb-large" src="http://www.nzaneproductions.com/blog/wp-content/uploads/2009/06/marketplace-botb-large.jpg" alt="marketplace-botb-large" width="426" height="600" /></p>
<p>I&#8217;m very proud to announce that a film that I edited and co-produced is now available for sale! From the Burning Man email newsletter:</p>
<blockquote><p>Burning Man is proud and honored to share the story of the origin of Burners Without Borders &#8211; what is now a social phenomenon for Burners around the globe has its roots in 2005, when a group of Burner volunteers headed for the Gulf Coast to lend a hand after Hurricane<br />
Katrina.</p>
<p>While many wonderful documentaries have tried to tell the story of Burning Man the event, this film is a rare look at Burning Man the cultural philosophy, and how the experience of Black Rock City inspired participants to give passionately of themselves in the wake of a devastating natural disaster.</p>
<p>&#8220;Burn on the Bayou&#8221; is a story that&#8217;s meant to be shared: if you&#8217;ve been before and had trouble explaining to family or friends that Burning Man is more than just an event, this film provides a fine example&#8230;or if you&#8217;re coming for the first time, it&#8217;ll lend depth to your understanding of the culture you&#8217;re about to experience. Check it out and let us know what you think.</p>
<p>Available now on the Burning Man Marketplace at:</p>
<p><a href="http://marketplace.burningman.com/catalog.php?act=view_prod_info&amp;id_prod=49495">http://marketplace.burningman.com/</a></p></blockquote>
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